Free ActionScript Ebooks Downloads EBooks ,view Free Free ActionScript Ebooks Downloads books download

adslwi-fi.com

Free ActionScript Ebooks Downloads

ActionScript 3.0 Cookbook
ActionScript 3.0 Cookbook,Solutions for Flash Platform and Flex Application Developers
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
by Joey Lott
view      Buy
Learning ActionScript 3.0
Learning ActionScript 3.0,A Beginner's Guide
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more. Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming. Harness the power and performance of ActionScript 3.0 Control sound and video, including new access to microphone data Create art with code by drawing vectors and pixels at runtime Manipulate text with unprecedented typographic control Animate graphics, create particle systems, and apply simple physics Avoid common coding mistakes and reuse code for improved productivity Load SWF, image, text, HTML, CSS, and XML file formats, and more Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.
by Rich Shupe
view      Buy
ActionScript 3.0 Design Patterns
ActionScript 3.0 Design Patterns,Object Oriented Programming Techniques
Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.
by William Sanders
view      Buy
ActionScript 3.0 Game Programming University
ActionScript 3.0 Game Programming University,
Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects.
by Gary Rosenzweig
view      Buy
Essential ActionScript 2.0
Essential ActionScript 2.0,
Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books.
by Colin Moock
view      Buy
Beginning ActionScript 2.0
Beginning ActionScript 2.0,

by Nathan Derksen
view      Buy
Fundamentals of ActionScript 3.0
Fundamentals of ActionScript 3.0,Develop and Design
Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.
by Doug Winnie
view      Buy
MongoDB: The Definitive Guide
MongoDB: The Definitive Guide,
How does MongoDB help you manage a huMONGOus amount of data collected through your web application? With this authoritative introduction, you'll learn the many advantages of using document-oriented databases, and discover why MongoDB is a reliable, high-performance system that allows for almost infinite horizontal scalability. Written by engineers from 10gen, the company that develops and supports this open source database, MongoDB: The Definitive Guide provides guidance for database developers, advanced configuration for system administrators, and an overview of the concepts and use cases for other people on your project. Learn how easy it is to handle data as self-contained JSON-style documents, rather than as records in a relational database. Explore ways that document-oriented storage will work for your project Learn how MongoDB’s schema-free data model handles documents, collections, and multiple databases Execute basic write operations, and create complex queries to find data with any criteria Use indexes, aggregation tools, and other advanced query techniques Learn about monitoring, security and authentication, backup and repair, and more Set up master-slave and automatic failover replication in MongoDB Use sharding to scale MongoDB horizontally, and learn how it impacts applications Get example applications written in Java, PHP, Python, and Ruby
by Kristina Chodorow
view      Buy
ActionScript Graphing Cookbook
ActionScript Graphing Cookbook,
Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The "ActionScript Graphing Cookbook" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required.
by Peter Backx
view      Buy
Developing iOS Applications with Flex 4.5
Developing iOS Applications with Flex 4.5,Building iOS Applications with ActionScript
Ready to put your ActionScript 3 skills to work on iPhone and iPad apps? This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with iOS APIs, and get complete code examples for working with device components—including the accelerometer, GPS, camera, gallery, and multitouch display. This is an ideal resource for Flex developers of all levels. Use Flash Builder 4.5 to create and debug a Flex Mobile project Choose a layout option to determine which files Flash Builder autogenerates Explore APIs that enable your app to interact with the camera, accelerometer, and GPS Read and write text files, and create and write to an SQLite database Interact with the browser, place calls, and create emails and text messages Load content into your app with StageWebView Design for iOS with specific UI elements while maintaining one code version for all mobile devices Publish your app to an Apple iOS installer file with Flash Builder
by Rich Tretola
view      Buy
Copyright 2004-2015 www.adslwi-fi.com   
All Rights Reserved.   
Disclaimer:adslwi-fi.com Does not store any files on The Servers.
We Just Link to the Contents Provided By other Websites.
For objection or Removal of any content please send emil to errcodes@gmail.com.

Free EBooks privacy policysitemap sitemap sitemap sitemap sitemap sitemap sitemap sitemap sitemap





Best Selling Ebooks
Free IT EBooks (1075)
Free .NET Ebooks (84)
Free ActionScript Ebooks (10)
Free ADO.NET Ebooks (6)
Free Adobe Ebooks (17)
Free AI Ebooks (56)
Free Ajax Ebooks (17)
Free Ant Ebooks (12)
Free Apache Ebooks (29)
Free ASP Ebooks (5)
Free ASP.NET Ebooks (30)
Free Assembly Ebooks (6)
Free AutoCAD Ebooks (5)
Free Blogging Ebooks (5)
Free CCNA Ebooks (2)
Free CGI Ebooks (2)
Free Cisco Ebooks (22)
Free Cocoa Ebooks (4)
Free Cryptography Ebooks (9)
Free CSharp Ebooks (25)
Free CSS Ebooks (11)
Free CVS Ebooks (3)
Free Database Ebooks (163)
Free DB2 Ebooks (1)
Free Delphi Ebooks (3)
Free DHTML Ebooks (2)
Free Directx Ebooks (3)
Free DNS Ebooks (6)
Free Dreamweaver Ebooks (23)
Free Eclipse Ebooks (13)
Free EJB Java Ebooks (1)
Free Firewall Ebooks (24)
Free Flash Ebooks (12)
Free Forensic Ebooks (5)
Free FreeBSD Ebooks (13)
Free Game Ebooks (13)
Free Graphic Ebooks (6)
Free Hack Ebooks (102)
Free Hardware Ebooks (6)
Free Hibernate Ebooks (7)
Free IPSec Ebooks (5)
Free iptables Ebooks (3)
Free IPv6 Ebooks (3)
Free J2EE Ebooks (5)
Free Java 1.4 Ebooks (5)
Free Java 1.5 Ebooks (2)
Free Java Ebooks (218)
Free Java RMI Ebooks (2)
Free Java Web Services Ebooks (5)
Free JavaBeans Ebooks (8)
Free Javascript Ebooks (62)
Free JavaServer Ebooks (8)
Free JBoss Ebooks (6)
Free joomla Ebooks (46)
Free JSP Ebooks (1)
Free Jython Ebooks (1)
Free LDAP Ebooks (8)
Free Linux Ebooks (281)
Free MacOS Ebooks (1)
Free Macromedia Ebooks (8)
Free Maya Ebooks (5)
Free MCDBA Ebooks (1)
Free MCSE Ebooks (1)
Free Misc Ebooks (2)
Free MySql Ebooks (48)
Free Network Ebooks (141)
Free OpenBSD Ebooks (13)
Free Oracle Ebooks (84)
Free Perl Ebooks (29)
Free Photoshop Ebooks (19)
Free PHP Ebooks (62)
Free PHPMySQL Ebooks (1)
Free PostgreSQL Ebooks (15)
Free Programming Ebooks (18)
Free Python Ebooks (43)
Free Regular Expression Ebooks (1)
Free RHCE Ebooks (3)
Free Ruby Ebooks (12)
Free Samba Ebooks (3)
Free Shell Ebooks (60)
Free Snmp Ebooks (2)
Free SOAP Ebooks (2)
Free Solaris Ebooks (21)
Free SQL Ebooks (47)
Free Squid Ebooks (17)
Free Struts Ebooks (3)
Free Subversion Ebooks (4)
Free TCPIP Ebooks (2)
Free TestKing Ebooks (2)
Free Tomcat Ebooks (7)
Free UML Ebooks (3)
Free Unix Ebooks (44)
Free VB Ebooks (3)
Free VB.NET Ebooks (6)
Free VBScript Ebooks (1)
Free Visual Basic Ebooks (31)
Free VoIP Ebooks (1)
Free VPN Ebooks (4)
Free WebDesign Ebooks (1)
Free Weblogic Ebooks (3)
Free Windows Ebooks (107)
Free XML Ebooks (26)
Free XSLT Ebooks (1)