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Adobe Animate CC Classroom in a Book (2017 release)
Adobe Animate CC Classroom in a Book (2017 release),
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2017 release) from Adobe Press. The 10 project-based lessons in this book show users step-by-step the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Learn how to use and create vector-based brushes for painterly effects. Gain more advanced control over complex animations with the new Camera tool, and learn to focus the action on different parts of the Stage. Support for SVG, WebGL, HTML5 animation and video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.
by Russell Chun
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Building Flash Web Sites For Dummies
Building Flash Web Sites For Dummies,
You can get Flash-y with your Web site -- here's how! Know your audience, plan your site, and make it both interactive and cool Gone are the days when you could get by with a boring Web site. With Flash, you can add interactivity, video, an exciting and easy-to-navigate interface, and eye candy like custom cursors and flying text. This friendly guide makes Flash fun and easy, so you can have your site up and running in no time. Discover how to * Build an interface with custom buttons and menus * Include animation and soundtracks * Dress up your text * Create tween animations * Create ActionScript objects * Test and publish your site
by Doug Sahlin
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Adobe Flash Professional CS6 Classroom in a Book
Adobe Flash Professional CS6 Classroom in a Book,
A guide to Flash Professional CS6 offers ten lessons covering such topics as creating and editing symbols, adding animation, creating interactive navigation, working with sound and video, and publishing Flash documents.
by Adobe Creative Team
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Flash Foresight
Flash Foresight,See the Invisible to Do the Impossible
Flash Foresight offers seven radical principles you need to transform your business today. From internationally renowned technology forecaster Daniel Burrus—a leading consultant to Google, Proctor & Gamble, IBM, and many other Fortune 500 firms—with John David Mann, co-author of the Wall Street Journal bestseller The Go-Giver, comes this systematic, easy-to-implement method for identifying new business opportunities and solving difficult problems in the twenty-first century marketplace.
by Daniel Burrus
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3D Flash Memories
3D Flash Memories,
This book walks the reader through the next step in the evolution of NAND flash memory technology, namely the development of 3D flash memories, in which multiple layers of memory cells are grown within the same piece of silicon. It describes their working principles, device architectures, fabrication techniques and practical implementations, and highlights why 3D flash is a brand new technology. After reviewing market trends for both NAND and solid state drives (SSDs), the book digs into the details of the flash memory cell itself, covering both floating gate and emerging charge trap technologies. There is a plethora of different materials and vertical integration schemes out there. New memory cells, new materials, new architectures (3D Stacked, BiCS and P-BiCS, 3D FG, 3D VG, 3D advanced architectures); basically, each NAND manufacturer has its own solution. Chapter 3 to chapter 7 offer a broad overview of how 3D can materialize. The 3D wave is impacting emerging memories as well and chapter 8 covers 3D RRAM (resistive RAM) crosspoint arrays. Visualizing 3D structures can be a challenge for the human brain: this is way all these chapters contain a lot of bird’s-eye views and cross sections along the 3 axes. The second part of the book is devoted to other important aspects, such as advanced packaging technology (i.e. TSV in chapter 9) and error correction codes, which have been leveraged to improve flash reliability for decades. Chapter 10 describes the evolution from legacy BCH to the most recent LDPC codes, while chapter 11 deals with some of the most recent advancements in the ECC field. Last but not least, chapter 12 looks at 3D flash memories from a system perspective. Is 14nm the last step for planar cells? Can 100 layers be integrated within the same piece of silicon? Is 4 bit/cell possible with 3D? Will 3D be reliable enough for enterprise and datacenter applications? These are some of the questions that this book helps answering by providing insights into 3D flash memory design, process technology and applications.
by Rino Micheloni
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Adobe Flash CS3 Professional
Adobe Flash CS3 Professional,
The first-ever Classroom in a Book for Flash.
by
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Inside NAND Flash Memories
Inside NAND Flash Memories,
Digital photography, MP3, digital video, etc. make extensive use of NAND-based Flash cards as storage media. To realize how much NAND Flash memories pervade every aspect of our life, just imagine how our recent habits would change if the NAND memories suddenly disappeared. To take a picture it would be necessary to find a film (as well as a traditional camera...), disks or even magnetic tapes would be used to record a video or to listen a song, and a cellular phone would return to be a simple mean of communication rather than a multimedia console. The development of NAND Flash memories will not be set down on the mere evolution of personal entertainment systems since a new killer application can trigger a further success: the replacement of Hard Disk Drives (HDDs) with Solid State Drives (SSDs). SSD is made up by a microcontroller and several NANDs. As NAND is the technology driver for IC circuits, Flash designers and technologists have to deal with a lot of challenges. Therefore, SSD (system) developers must understand Flash technology in order to exploit its benefits and countermeasure its weaknesses. Inside NAND Flash Memories is a comprehensive guide of the NAND world: from circuits design (analog and digital) to Flash reliability (including radiation effects), from testing issues to high-performance (DDR) interface, from error correction codes to NAND applications like Flash cards and SSDs.
by Rino Micheloni
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Nineteen Eighty-Four
Nineteen Eighty-Four,
Hidden away in the Record Department of the sprawling Ministry of Truth, Winston Smith skilfully rewrites the past to suit the needs of the Party. Yet he inwardly rebels against the totalitarian world he lives in, which demands absolute obedience and controls him through the all-seeing telescreens and the watchful eye of Big Brother, symbolic head of the Party. In his longing for truth and liberty, Smith begins a secret love affair with a fellow-worker Julia, but soon discovers the true price of freedom is betrayal. Contains an introduction by Thomas Pynchon, as well as an accompanying appendix and explanatory footnotes.
by George Orwell
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Macromedia Flash Mx: A Beginner?S Guide
Macromedia Flash Mx: A Beginner?S Guide,
Brian Underdahl s Complete Reference for Macromedia Flash MX serves as a solid cornerstone for the library of new Flash designers. Covering every aspect of building interactive Flash projects from a beginner s perspective, this handy tome is an ideal reference guide for the interactive designer starting his Flash journey. Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading.The enclosed CD contains project files and art elements for every chapter, as well as demo versions of Canvas 8 and the Windows versions of ToonBoom Studio and Swift 3D. The CD does not, however, have a searchable PDF version of the book with color pictures. This omission is exacerbated by the lack of color pages, making any discussion of color palettes or color schemes (chapter 6) somewhat theoretical.
by Brain Underdahl
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Flash Web Design
Flash Web Design,The Art of Motion Graphics : the V5 Remix
The Best Just Got Better. The original and best designers guide to Flash has been up20010214d with all new, Flash 5-interface graphics, plus updates on all coverage of ActionScript. The most radically acclaimed and influential Flash title for Flash 4, completely updated for coverage of Flash 5. All-new screenshots, plus updated coverage of ActionScript. Refined techniques, inspirational content: Not another push-button or intro-to-Flash title. It is focused to the needs of the design professional and its content is uniquely and appropriately sophisticated. Keep the sales success rolling: Flash Web Design has been consistently the second-best-selling Flash book since its release (the leader has been New Riders' Flash 4 Magic). Customers associate Flash publishing with New Riders. Hillman Curtis is the #1 authority on designing with Flash, and is also considered to be one of the hottest stars in web design in the industry today. Written from a personal, creative, professional perspective, Hillman drills deep into nine high-profile Flash projects that he's created. He explains why and how he designed the project as he did; then he deconstructs and explains step-by-step the major aspects of that project's Flash component. All screenshots have been updated to show how each project is create using Flash 5. Hillman Curtis (www.hillmancurtis.com) is the founder of the NYC-based design firm of the same name, which specializes in creating immersive graphic interfaces and targeted motion graphics. Hillman's clients include Intel, DSW, Macromedia, Lycos, SonicNet, Shockrave, Berkeley Systems, Netfeatures and others. Hillman's Web-design career has included a steady series of awards for his creativity and expertise. A former Macromedia product leader for Flash, Hillman now spends much of his time appearing at seminars and conferences on Flash, when he's not consulting and doing client work.
by Hillman Curtis
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