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PC Hardware: A Beginner's Guide
PC Hardware: A Beginner's Guide,
Ideal for PC owners looking for an accessible, easy-to-follow reference, this beginner's guide to PC hardware offers expert advice on every component--processors, motherboards, memory, BIOS, CD-ROM and DVD drives, video cards, and much more. You'll also get details on external devices, including monitors, printers, keyboards, and modems. The book covers both Intel and non-Intel CPUs and USB and AGP ports.
by Ron Gilster
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Upgrading and Repairing PCs
Upgrading and Repairing PCs,
This is the eBook version of the print title. Access to the media files found on the DVD included with print editions included with Upgrading and Repairing PCs, 21 Edition, is available through product registration—see instructions in back pages of your eBook. For 25 years, Upgrading and Repairing PCs has been the world’s #1 guide to PC hardware: The single source for reliable information on troubleshooting and fixing problems, adding hardware, optimizing performance, and building new PCs. Now, better than ever, this 21st edition offers beefed-up coverage of the newest hardware innovations and maintenance techniques, plus more than two hours of new DVD video. Scott Mueller delivers practical answers about PC processors, mother-boards, buses, BIOSes, memory, SSD and HDD storage, video, audio, I/O, input devices, networks, Internet connectivity, power, and much more. You’ll find the industry’s best coverage of diagnostics, testing, and repair—plus cutting-edge discussions of improving performance via overclocking and other techniques. NEW IN THIS EDITION • The newest processors, including Intel’s 3rd generation Ivy Bridge Core i-Series processors and AMD’s 2nd generation Trinity CPUs • 3TB (and larger) disks, 4K sectoring, partition alignment, faster SATA disk interfaces, and SSD (solid state drive) hard drive replacements • New firmware innovations, from full UEFI BIOS support to built-in motherboard flash BIOS upgrade utilities • Integrated video and audio, including 5.1/7.1 surround sound, HDMI, and DisplayPort connections, and Windows 8 compatible multi-touch touchscreen technology • Updated PCI Express 3.0, 4.0 interfaces, and Power Supply specifications for powering high-end video cards • Emerging interfaces such as SATA Express, USB 3.0, and Thunderbolt • Updated coverage of building PCs from scratch—from choosing and assembling hardware through BIOS setup and troubleshooting INCLUDED MEDIA Don't forget about the free bonus content available online! You'll find a cache of helpful material to go along with this book. To access these materials at no extra cost, see the instructions included in the back pages of this ebook. You will be required to register your book and supply a code found in the instructions. Download two hours of up-to-the minute, studio-quality how-to videos—all playable on your computer! In this edition, Scott Mueller offers true insider information about several of the key components in a PC, including motherboards, solid-state drives, and more. You also can download PDFs of the complete 19th and 20th editions of this book.
by Scott Mueller
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Computer Science
Computer Science,The Hardware, Software and Heart of It
Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain classical theoretical computer science topics such as Unsolvability (e.g. the halting problem) and Undecidability (e.g. Godel’s incompleteness theorem) that treat problems that exist under the Church-Turing thesis of computation. These problem topics explain inherent limits lying at the heart of software, and in effect define boundaries beyond which computer science professionals cannot go beyond. Newer topics such as Cloud Computing are also covered in this book. After a survey of traditional programming languages (e.g. Fortran and C++), a new kind of computer Programming for parallel/distributed computing is presented using the message-passing paradigm which is at the heart of large clusters of computers. This leads to descriptions of current hardware platforms for large-scale computing, such as clusters of as many as one thousand which are the new generation of supercomputers. This also leads to a consideration of future quantum computers and a possible escape from the Church-Turing thesis to a new computation paradigm. The book’s historical context is especially helpful during this, the centenary of Turing's birth. Alan Turing is widely regarded as the father of Computer Science, since many concepts in both the hardware and software of Computer Science can be traced to his pioneering research. Turing was a multi-faceted mathematician-engineer and was able to work on both concrete and abstract levels. This book shows how these two seemingly disparate aspects of Computer Science are intimately related. Further, the book treats the theoretical side of Computer Science as well, which also derives from Turing's research. Computer Science: The Hardware, Software and Heart of It is designed as a professional book for practitioners and researchers working in the related fields of Quantum Computing, Cloud Computing, Computer Networking, as well as non-scientist readers. Advanced-level and undergraduate students concentrating on computer science, engineering and mathematics will also find this book useful.
by Edward K. Blum
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Ibm Pc And Clones: Hardware, Troubleshooting And Maintenance (Book + Cd)
Ibm Pc And Clones: Hardware, Troubleshooting And Maintenance (Book + Cd),
Detailed coverage of hardware circuits, software concepts and interfaces, test equipments and diagnostic aids; complete hardware design at the systems and components level of an IBM PC and its clones; common problems with their detailed troubleshooting procedure; practical tips for troubleshooting and quick diagnosis; systematic analysis of the POST sequence.CD includes: Video on PC Assembling: Step-by-step procedure of assembling a PC (supplement to Chapter 13), followed by a live demonstration; Anti-Virus software: Trial version of Vx2000 plus an antivirus package from K7 COMPUTING.
by Govindarajalu
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Principles of Computer Hardware
Principles of Computer Hardware,
The fourth edition of this work provides a readable, tutorial based introduction to the subject of computer hardware for undergraduate computer scientists and engineers and includes a companion website to give lecturers additional notes.
by Alan Clements
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Designing Embedded Hardware
Designing Embedded Hardware,Create New Computers and Devices
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
by John Catsoulis
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A+ Guide to PC Hardware Maintenance and Repair
A+ Guide to PC Hardware Maintenance and Repair,
This book examines the basic components of computer hardware systems, as well as how to upgrade and troubleshoot computers.
by Michael W. Graves
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The Hardware Startup
The Hardware Startup,Building Your Product, Business, and Brand
Thanks to the decreasing cost of prototyping, it's more feasible for professional makers and first-time entrepreneurs to launch a hardware startup. But exactly how do you go about it? This book provides the roadmap and best practices you need for turning a product idea into a full-fledged business. Written by three experts from the field, The Hardware Startup takes you from idea validation to launch, complete with practical strategies for funding, market research, branding, prototyping, manufacturing, and distribution. Two dozen case studies of real-world startups illustrate possible successes and failures at every stage of the process. Validate your idea by learning the needs of potential users Develop branding, marketing, and sales strategies early on Form relationships with the right investment partners Prototype early and often to ensure you're on the right path Understand processes and pitfalls of manufacturing at scale Jumpstart your business with the help of an accelerator Learn strategies for pricing, marketing, and distribution Be aware of the legal issues your new company may face
by Renee DiResta
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Big Book of Windows Hacks
Big Book of Windows Hacks,
Provides more than two hundred tips on ways to modify the Windows XP and Vista operating system, applications, and hardware associated with it.
by Preston Gralla
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Hardware Hacking
Hardware Hacking,Have Fun while Voiding your Warranty
"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! Some of the hardware hacks in this book include: * Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help" * An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case * Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players * Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development * Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC * Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point * Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader * Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB · Includes hacks of today's most popular gaming systems like Xbox and PS/2. · Teaches readers to unlock the full entertainment potential of their desktop PC. · Frees iMac owners to enhance the features they love and get rid of the ones they hate.
by Joe Grand
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