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Java Network Programming
Java Network Programming,Developing Networked Applications
This practical guide provides a complete introduction to developing network programs with Java. You’ll learn how to use Java’s network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data to server-side programs. Author Elliotte Rusty Harold provides complete working programs to illustrate the methods and classes he describes. This thoroughly revised fourth edition covers REST, SPDY, asynchronous I/O, and many other recent technologies. Explore protocols that underlie the Internet, such as TCP/IP and UDP/IP Learn how Java’s core I/O API handles network input and output Discover how the InetAddress class helps Java programs interact with DNS Locate, identify, and download network resources with Java’s URI and URL classes Dive deep into the HTTP protocol, including REST, HTTP headers, and cookies Write servers and network clients, using Java’s low-level socket classes Manage many connections at the same time with the nonblocking I/O
by Elliotte Rusty Harold
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Object Oriented Programming using Java
Object Oriented Programming using Java,

by
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Head First Java
Head First Java,A Brain-Friendly Guide
Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.
by Kathy Sierra
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Java Programming: Comprehensive Concepts and Techniques
Java Programming: Comprehensive Concepts and Techniques,
Part of the highly successful Shelly Cashman Series, this text takes the project-oriented approach to learning introductory Java programming skills. With an emphasis on object-oriented programming concepts and real world examples, this book presents students with presents difficult programming concepts in a straightforward and exciting way! Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
by Gary Shelly
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Java Generics and Collections
Java Generics and Collections,Speed Up the Java Development Process
This comprehensive guide shows you how to master the most importantchanges to Java since it was first released. Generics and the greatlyexpanded collection libraries have tremendously increased the power ofJava 5 and Java 6. But they have also confused many developers whohaven't known how to take advantage of these new features. Java Generics and Collections covers everything from the mostbasic uses of generics to the strangest corner cases. It teaches youeverything you need to know about the collections libraries, so you'llalways know which collection is appropriate for any given task, andhow to use it. Topics covered include: Fundamentals of generics: type parameters and generic methods Other new features: boxing and unboxing, foreach loops, varargs Subtyping and wildcards Evolution not revolution: generic libraries with legacy clients andgeneric clients with legacy libraries Generics and reflection Design patterns for generics Sets, Queues, Lists, Maps, and their implementations Concurrent programming and thread safety with collections Performance implications of different collections Generics and the new collection libraries they inspired take Java to anew level. If you want to take your software development practice toa new level, this book is essential reading. Philip Wadler is Professor of Theoretical Computer Science at theUniversity of Edinburgh, where his research focuses on the design ofprogramming languages. He is a co-designer of GJ, work thatbecame the basis for generics in Sun's Java 5.0. Maurice Naftalin is Technical Director at Morningside Light Ltd., a software consultancy in the United Kingdom. He has most recently served as an architect and mentor at NSB Retail Systems plc, and as the leader of the client development team of a major UK government social service system. "A brilliant exposition of generics. By far the best book on thetopic, it provides a crystal clear tutorial that starts with thebasics and ends leaving the reader with a deep understanding of boththe use and design of generics." Gilad Bracha, Java Generics Lead, Sun Microsystems
by Maurice Naftalin
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Introduction to Programming Using Java
Introduction to Programming Using Java,

by David Eck
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Fundamental Networking in Java
Fundamental Networking in Java,
The book provides complete coverage of fundamental IP networking in Java. It introduces the concepts behind TCP/IP and UDP and their intended use and purpose; gives complete coverage of Java networking APIs, includes an extended discussion of advanced server design, so that the various design principles and tradeoffs concerned are discussed and equips the reader with analytic queuing-theory tools to evaluate design alternatives; covers UDP multicasting, and covers multi-homed hosts, leading the reader to understand the extra programming steps and design considerations required in such environments. After reading this book the reader will have an advanced knowledge of fundamental network design and programming concepts in the Java language, enabling them to design and implement distributed applications with advanced features and to predict their performance. Special emphasis is given to the scalable I/O facilities of Java 1.4 as well as complete treatments of multi-homing and UDP both unicast and multicast.
by Esmond Pitt
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Java: Graphical User Interfaces
Java: Graphical User Interfaces,

by
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Java 2: The Complete Reference
Java 2: The Complete Reference,
Take JAVA to the max with expert help Beginning, intermediate, and advanced JAVA programmers alike take note: everything you need to get the best performance out of your applets and servlets is packed into JAVA 2.0: The Complete Reference. World- renowned authors, Patrick Naughton (ESPN's Sportszone, Disney, and ABC News Web sites), Herb Schildt, the world's leading programming author, and Joseph OÆNeil add 30% more material to their hugely successful past editions of this best seller. They show you exactly how to develop, compile, debug, and run Java applications and applets quickly and confidently. Plus you'll become expert on all of Java's new features including: *Servlets used to build powerful, scalable, robust Web applications *The Swing component set, a GUI toolkit that simplifies the development of visual components such as menus, tool bars, dialogs *Utility class updates *Java2-D, which enables you to build advanced 2D graphics and images
by Patrick Naughton
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Learning Java
Learning Java,
Version 5.0 of the Java 2 Standard Edition SDK is the most important upgrade since Java first appeared a decade ago. With Java 5.0, you'll not only find substantial changes in the platform, but to the language itself-something that developers of Java took five years to complete. The main goal of Java 5.0 is to make it easier for you to develop safe, powerful code, but none of these improvements makes Java any easier to learn, even if you've programmed with Java for years. And that means our bestselling hands-on tutorial takes on even greater significance. Learning Java is the most widely sought introduction to the programming language that's changed the way we think about computing. Our updated third edition takes an objective, no-nonsense approach to the new features in Java 5.0, some of which are drastically different from the way things were done in any previous versions. The most essential change is the addition of "generics", a feature that allows developers to write, test, and deploy code once, and then reuse the code again and again for different data types. The beauty of generics is that more problems will be caught during development, and Learning Java will show you exactly how it's done. Java 5.0 also adds more than 1,000 new classes to the Java library. That means 1,000 new things you can do without having to program it in yourself. That's a huge change. With our book's practical examples, you'll come up to speed quickly on this and other new features such as loops and threads. The new edition also includes an introduction to Eclipse, the open source IDE that is growing in popularity. Learning Java, 3rd Edition addresses all of the important uses of Java, such as web applications, servlets, and XML that are increasingly driving enterprise applications.
by Patrick Niemeyer
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